table of content
Chapter 1 Industry Overview
1.1 Definition
1.2 Assumptions
1.3 Research Scope
1.4 Market Analysis by Regions
1.4.1 North America Market States and Outlook (2023-2028)
1.4.2 East Asia Market States and Outlook (2023-2028)
1.4.3 Europe Market States and Outlook (2023-2028)
1.4.4 South Asia Market States and Outlook (2023-2028)
1.4.5 Southeast Asia Market States and Outlook (2023-2028)
1.4.6 Middle East Market States and Outlook (2023-2028)
1.4.7 Africa Market States and Outlook (2023-2028)
1.4.8 Oceania Market States and Outlook (2023-2028)
1.4.9 South America Market States and Outlook (2023-2028)
1.5 Global Virtual Cards Market Size Analysis from 2023 to 2028
1.5.1 Global Virtual Cards Market Size Analysis from 2023 to 2028 by Consumption Volume
1.5.2 Global Virtual Cards Market Size Analysis from 2023 to 2028 by Value
1.5.3 Global Virtual Cards Price Trends Analysis from 2023 to 2028
1.6 COVID-19 Outbreak: Virtual Cards Industry Impact
Chapter 2 Global Virtual Cards Competition by Types, Applications, and Top Regions and Countries
2.1 Global Virtual Cards (Volume and Value) by Type
2.1.1 Global Virtual Cards Consumption and Market Share by Type (2017-2022)
2.1.2 Global Virtual Cards Revenue and Market Share by Type (2017-2022)
2.2 Global Virtual Cards (Volume and Value) by Application
2.2.1 Global Virtual Cards Consumption and Market Share by Application (2017-2022)
2.2.2 Global Virtual Cards Revenue and Market Share by Application (2017-2022)
2.3 Global Virtual Cards (Volume and Value) by Regions
2.3.1 Global Virtual Cards Consumption and Market Share by Regions (2017-2022)
2.3.2 Global Virtual Cards Revenue and Market Share by Regions (2017-2022)
Chapter 3 Production Market Analysis
3.1 Global Production Market Analysis
3.1.1 2017-2022 Global Capacity, Production, Capacity Utilization Rate, Ex-Factory Price, Revenue, Cost, Gross and Gross Margin Analysis
3.1.2 2017-2022 Major Manufacturers Performance and Market Share
3.2 Regional Production Market Analysis
3.2.1 2017-2022 Regional Market Performance and Market Share
3.2.2 North America Market
3.2.3 East Asia Market
3.2.4 Europe Market
3.2.5 South Asia Market
3.2.6 Southeast Asia Market
3.2.7 Middle East Market
3.2.8 Africa Market
3.2.9 Oceania Market
3.2.10 South America Market
3.2.11 Rest of the World Market
Chapter 4 Global Virtual Cards Sales, Consumption, Export, Import by Regions (2017-2022)
4.1 Global Virtual Cards Consumption by Regions (2017-2022)
4.2 North America Virtual Cards Sales, Consumption, Export, Import (2017-2022)
4.3 East Asia Virtual Cards Sales, Consumption, Export, Import (2017-2022)
4.4 Europe Virtual Cards Sales, Consumption, Export, Import (2017-2022)
4.5 South Asia Virtual Cards Sales, Consumption, Export, Import (2017-2022)
4.6 Southeast Asia Virtual Cards Sales, Consumption, Export, Import (2017-2022)
4.7 Middle East Virtual Cards Sales, Consumption, Export, Import (2017-2022)
4.8 Africa Virtual Cards Sales, Consumption, Export, Import (2017-2022)
4.9 Oceania Virtual Cards Sales, Consumption, Export, Import (2017-2022)
4.10 South America Virtual Cards Sales, Consumption, Export, Import (2017-2022)
Chapter 5 North America Virtual Cards Market Analysis
5.1 North America Virtual Cards Consumption and Value Analysis
5.1.1 North America Virtual Cards Market Under COVID-19
5.2 North America Virtual Cards Consumption Volume by Types
5.3 North America Virtual Cards Consumption Structure by Application
5.4 North America Virtual Cards Consumption by Top Countries
5.4.1 United States Virtual Cards Consumption Volume from 2017 to 2022
5.4.2 Canada Virtual Cards Consumption Volume from 2017 to 2022
5.4.3 Mexico Virtual Cards Consumption Volume from 2017 to 2022
Chapter 6 East Asia Virtual Cards Market Analysis
6.1 East Asia Virtual Cards Consumption and Value Analysis
6.1.1 East Asia Virtual Cards Market Under COVID-19
6.2 East Asia Virtual Cards Consumption Volume by Types
6.3 East Asia Virtual Cards Consumption Structure by Application
6.4 East Asia Virtual Cards Consumption by Top Countries
6.4.1 China Virtual Cards Consumption Volume from 2017 to 2022
6.4.2 Japan Virtual Cards Consumption Volume from 2017 to 2022
6.4.3 South Korea Virtual Cards Consumption Volume from 2017 to 2022
Chapter 7 Europe Virtual Cards Market Analysis
7.1 Europe Virtual Cards Consumption and Value Analysis
7.1.1 Europe Virtual Cards Market Under COVID-19
7.2 Europe Virtual Cards Consumption Volume by Types
7.3 Europe Virtual Cards Consumption Structure by Application
7.4 Europe Virtual Cards Consumption by Top Countries
7.4.1 Germany Virtual Cards Consumption Volume from 2017 to 2022
7.4.2 UK Virtual Cards Consumption Volume from 2017 to 2022
7.4.3 France Virtual Cards Consumption Volume from 2017 to 2022
7.4.4 Italy Virtual Cards Consumption Volume from 2017 to 2022
7.4.5 Russia Virtual Cards Consumption Volume from 2017 to 2022
7.4.6 Spain Virtual Cards Consumption Volume from 2017 to 2022
7.4.7 Netherlands Virtual Cards Consumption Volume from 2017 to 2022
7.4.8 Switzerland Virtual Cards Consumption Volume from 2017 to 2022
7.4.9 Poland Virtual Cards Consumption Volume from 2017 to 2022
Chapter 8 South Asia Virtual Cards Market Analysis
8.1 South Asia Virtual Cards Consumption and Value Analysis
8.1.1 South Asia Virtual Cards Market Under COVID-19
8.2 South Asia Virtual Cards Consumption Volume by Types
8.3 South Asia Virtual Cards Consumption Structure by Application
8.4 South Asia Virtual Cards Consumption by Top Countries
8.4.1 India Virtual Cards Consumption Volume from 2017 to 2022
8.4.2 Pakistan Virtual Cards Consumption Volume from 2017 to 2022
8.4.3 Bangladesh Virtual Cards Consumption Volume from 2017 to 2022
Chapter 9 Southeast Asia Virtual Cards Market Analysis
9.1 Southeast Asia Virtual Cards Consumption and Value Analysis
9.1.1 Southeast Asia Virtual Cards Market Under COVID-19
9.2 Southeast Asia Virtual Cards Consumption Volume by Types
9.3 Southeast Asia Virtual Cards Consumption Structure by Application
9.4 Southeast Asia Virtual Cards Consumption by Top Countries
9.4.1 Indonesia Virtual Cards Consumption Volume from 2017 to 2022
9.4.2 Thailand Virtual Cards Consumption Volume from 2017 to 2022
9.4.3 Singapore Virtual Cards Consumption Volume from 2017 to 2022
9.4.4 Malaysia Virtual Cards Consumption Volume from 2017 to 2022
9.4.5 Philippines Virtual Cards Consumption Volume from 2017 to 2022
9.4.6 Vietnam Virtual Cards Consumption Volume from 2017 to 2022
9.4.7 Myanmar Virtual Cards Consumption Volume from 2017 to 2022
Chapter 10 Middle East Virtual Cards Market Analysis
10.1 Middle East Virtual Cards Consumption and Value Analysis
10.1.1 Middle East Virtual Cards Market Under COVID-19
10.2 Middle East Virtual Cards Consumption Volume by Types
10.3 Middle East Virtual Cards Consumption Structure by Application
10.4 Middle East Virtual Cards Consumption by Top Countries
10.4.1 Turkey Virtual Cards Consumption Volume from 2017 to 2022
10.4.2 Saudi Arabia Virtual Cards Consumption Volume from 2017 to 2022
10.4.3 Iran Virtual Cards Consumption Volume from 2017 to 2022
10.4.4 United Arab Emirates Virtual Cards Consumption Volume from 2017 to 2022
10.4.5 Israel Virtual Cards Consumption Volume from 2017 to 2022
10.4.6 Iraq Virtual Cards Consumption Volume from 2017 to 2022
10.4.7 Qatar Virtual Cards Consumption Volume from 2017 to 2022
10.4.8 Kuwait Virtual Cards Consumption Volume from 2017 to 2022
10.4.9 Oman Virtual Cards Consumption Volume from 2017 to 2022
Chapter 11 Africa Virtual Cards Market Analysis
11.1 Africa Virtual Cards Consumption and Value Analysis
11.1.1 Africa Virtual Cards Market Under COVID-19
11.2 Africa Virtual Cards Consumption Volume by Types
11.3 Africa Virtual Cards Consumption Structure by Application
11.4 Africa Virtual Cards Consumption by Top Countries
11.4.1 Nigeria Virtual Cards Consumption Volume from 2017 to 2022
11.4.2 South Africa Virtual Cards Consumption Volume from 2017 to 2022
11.4.3 Egypt Virtual Cards Consumption Volume from 2017 to 2022
11.4.4 Algeria Virtual Cards Consumption Volume from 2017 to 2022
11.4.5 Morocco Virtual Cards Consumption Volume from 2017 to 2022
Chapter 12 Oceania Virtual Cards Market Analysis
12.1 Oceania Virtual Cards Consumption and Value Analysis
12.2 Oceania Virtual Cards Consumption Volume by Types
12.3 Oceania Virtual Cards Consumption Structure by Application
12.4 Oceania Virtual Cards Consumption by Top Countries
12.4.1 Australia Virtual Cards Consumption Volume from 2017 to 2022
12.4.2 New Zealand Virtual Cards Consumption Volume from 2017 to 2022
Chapter 13 South America Virtual Cards Market Analysis
13.1 South America Virtual Cards Consumption and Value Analysis
13.1.1 South America Virtual Cards Market Under COVID-19
13.2 South America Virtual Cards Consumption Volume by Types
13.3 South America Virtual Cards Consumption Structure by Application
13.4 South America Virtual Cards Consumption Volume by Major Countries
13.4.1 Brazil Virtual Cards Consumption Volume from 2017 to 2022
13.4.2 Argentina Virtual Cards Consumption Volume from 2017 to 2022
13.4.3 Columbia Virtual Cards Consumption Volume from 2017 to 2022
13.4.4 Chile Virtual Cards Consumption Volume from 2017 to 2022
13.4.5 Venezuela Virtual Cards Consumption Volume from 2017 to 2022
13.4.6 Peru Virtual Cards Consumption Volume from 2017 to 2022
13.4.7 Puerto Rico Virtual Cards Consumption Volume from 2017 to 2022
13.4.8 Ecuador Virtual Cards Consumption Volume from 2017 to 2022
Chapter 14 Company Profiles and Key Figures in Virtual Cards Business
14.1 Abine
14.1.1 Abine Company Profile
14.1.2 Abine Virtual Cards Product Specification
14.1.3 Abine Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.2 American Express
14.2.1 American Express Company Profile
14.2.2 American Express Virtual Cards Product Specification
14.2.3 American Express Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.3 Billtrust
14.3.1 Billtrust Company Profile
14.3.2 Billtrust Virtual Cards Product Specification
14.3.3 Billtrust Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.4 Cryptopay
14.4.1 Cryptopay Company Profile
14.4.2 Cryptopay Virtual Cards Product Specification
14.4.3 Cryptopay Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.5 CSI (Corporate Spending Innovations)
14.5.1 CSI (Corporate Spending Innovations) Company Profile
14.5.2 CSI (Corporate Spending Innovations) Virtual Cards Product Specification
14.5.3 CSI (Corporate Spending Innovations) Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.6 DiviPay
14.6.1 DiviPay Company Profile
14.6.2 DiviPay Virtual Cards Product Specification
14.6.3 DiviPay Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.7 Emburse
14.7.1 Emburse Company Profile
14.7.2 Emburse Virtual Cards Product Specification
14.7.3 Emburse Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.8 Fraedom
14.8.1 Fraedom Company Profile
14.8.2 Fraedom Virtual Cards Product Specification
14.8.3 Fraedom Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.9 JP Morgan Chase
14.9.1 JP Morgan Chase Company Profile
14.9.2 JP Morgan Chase Virtual Cards Product Specification
14.9.3 JP Morgan Chase Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.10 Marqeta
14.10.1 Marqeta Company Profile
14.10.2 Marqeta Virtual Cards Product Specification
14.10.3 Marqeta Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.11 Mastercard
14.11.1 Mastercard Company Profile
14.11.2 Mastercard Virtual Cards Product Specification
14.11.3 Mastercard Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.12 Mineraltree
14.12.1 Mineraltree Company Profile
14.12.2 Mineraltree Virtual Cards Product Specification
14.12.3 Mineraltree Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.13 Pay with Privacy
14.13.1 Pay with Privacy Company Profile
14.13.2 Pay with Privacy Virtual Cards Product Specification
14.13.3 Pay with Privacy Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.14 Qonto
14.14.1 Qonto Company Profile
14.14.2 Qonto Virtual Cards Product Specification
14.14.3 Qonto Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.15 Skrill
14.15.1 Skrill Company Profile
14.15.2 Skrill Virtual Cards Product Specification
14.15.3 Skrill Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.16 Stripe
14.16.1 Stripe Company Profile
14.16.2 Stripe Virtual Cards Product Specification
14.16.3 Stripe Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.17 Token
14.17.1 Token Company Profile
14.17.2 Token Virtual Cards Product Specification
14.17.3 Token Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.18 Wex
14.18.1 Wex Company Profile
14.18.2 Wex Virtual Cards Product Specification
14.18.3 Wex Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.19 Wirecard
14.19.1 Wirecard Company Profile
14.19.2 Wirecard Virtual Cards Product Specification
14.19.3 Wirecard Virtual Cards Production Capacity, Revenue, Price and Gross Margin (2017-2022)
Chapter 15 Global Virtual Cards Market Forecast (2023-2028)
15.1 Global Virtual Cards Consumption Volume, Revenue and Price Forecast (2023-2028)
15.1.1 Global Virtual Cards Consumption Volume and Growth Rate Forecast (2023-2028)
15.1.2 Global Virtual Cards Value and Growth Rate Forecast (2023-2028)
15.2 Global Virtual Cards Consumption Volume, Value and Growth Rate Forecast by Region (2023-2028)
15.2.1 Global Virtual Cards Consumption Volume and Growth Rate Forecast by Regions (2023-2028)
15.2.2 Global Virtual Cards Value and Growth Rate Forecast by Regions (2023-2028)
15.2.3 North America Virtual Cards Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.4 East Asia Virtual Cards Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.5 Europe Virtual Cards Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.6 South Asia Virtual Cards Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.7 Southeast Asia Virtual Cards Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.8 Middle East Virtual Cards Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.9 Africa Virtual Cards Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.10 Oceania Virtual Cards Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.11 South America Virtual Cards Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.3 Global Virtual Cards Consumption Volume, Revenue and Price Forecast by Type (2023-2028)
15.3.1 Global Virtual Cards Consumption Forecast by Type (2023-2028)
15.3.2 Global Virtual Cards Revenue Forecast by Type (2023-2028)
15.3.3 Global Virtual Cards Price Forecast by Type (2023-2028)
15.4 Global Virtual Cards Consumption Volume Forecast by Application (2023-2028)
15.5 Virtual Cards Market Forecast Under COVID-19
Chapter 16 Conclusions
Research Methodology