Report overview
Virtual reality therapy (VRT) uses specially programmed computers, visual immersion devices and artificially created environments to give the patient a simulated experience that can be used to diagnose and treat psychological conditions that cause difficulties for patients.
This report aims to provide a comprehensive presentation of the global market for Virtual Reality Therapy, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Virtual Reality Therapy. This report contains market size and forecasts of Virtual Reality Therapy in global, including the following market information:
Global Virtual Reality Therapy Market Revenue, 2018-2023, 2024-2029, ($ millions)
Global top five companies in 2022 (%)
The global Virtual Reality Therapy market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
Non Immersive Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Virtual Reality Therapy include Siemens Healthcare, Virtalis Ltd, CAE Healthcare, GE Healthcare, Virtual Realities, Qualcomm Technologies Inc, Samsung Group, Vuzix and Mimic Technologies Inc, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
We surveyed the Virtual Reality Therapy companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Virtual Reality Therapy Market, by Type, 2018-2023, 2024-2029 ($ millions)
Global Virtual Reality Therapy Market Segment Percentages, by Type, 2022 (%)
Non Immersive
Fully Immersive
Global Virtual Reality Therapy Market, by Application, 2018-2023, 2024-2029 ($ millions)
Global Virtual Reality Therapy Market Segment Percentages, by Application, 2022 (%)
Psychotherapy
Virtual Rehabilitation
PTSD
Occupational Therapy
Lesion Therapy
Global Virtual Reality Therapy Market, By Region and Country, 2018-2023, 2024-2029 ($ Millions)
Global Virtual Reality Therapy Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Virtual Reality Therapy revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies Virtual Reality Therapy revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Siemens Healthcare
Virtalis Ltd
CAE Healthcare
GE Healthcare
Virtual Realities
Qualcomm Technologies Inc
Samsung Group
Vuzix
Mimic Technologies Inc
Brainlab
Applied VR
Psious
Outline of Major Chapters:
Chapter 1: Introduces the definition of Virtual Reality Therapy, market overview.
Chapter 2: Global Virtual Reality Therapy market size in revenue.
Chapter 3: Detailed analysis of Virtual Reality Therapy company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Virtual Reality Therapy in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.