Report overview
AR is a tool useful for training and education. AR-based apps are used to provide improved care to patients. For instance, Vein Visualization technology, developed by AccuVein, Inc. is a handheld scanner that helps doctors & nurses locate veins & valves successfully at the first go and reduces pain & time required. These apps are also used in aftercare of patients and assist elderly people to manage their medications. The rise in adoption of such innovative technologies that provide revolutionary solutions for better care management and real-time care services is expected to boost growth of the market in the coming years. In addition, the growing significance of medical visualization, preventive medicines, surgical robots, and various health apps is contributing to the growing penetration of these advanced technologies in healthcare sector.
This report aims to provide a comprehensive presentation of the global market for Virtual Reality in Medical Education and Training, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Virtual Reality in Medical Education and Training. This report contains market size and forecasts of Virtual Reality in Medical Education and Training in global, including the following market information:
Global Virtual Reality in Medical Education and Training Market Revenue, 2018-2023, 2024-2029, ($ millions)
Global top five companies in 2022 (%)
The global Virtual Reality in Medical Education and Training market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
Hardware Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Virtual Reality in Medical Education and Training include CAE, Immersivetouch, Mentice, Mimic Technologies, Simbionix, Surgical Theather, Virtamed, VR Simulators and Zspace, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
We surveyed the Virtual Reality in Medical Education and Training companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Virtual Reality in Medical Education and Training Market, by Type, 2018-2023, 2024-2029 ($ millions)
Global Virtual Reality in Medical Education and Training Market Segment Percentages, by Type, 2022 (%)
Hardware
Software and Service
Global Virtual Reality in Medical Education and Training Market, by Application, 2018-2023, 2024-2029 ($ millions)
Global Virtual Reality in Medical Education and Training Market Segment Percentages, by Application, 2022 (%)
Medical Education
Training
Global Virtual Reality in Medical Education and Training Market, By Region and Country, 2018-2023, 2024-2029 ($ Millions)
Global Virtual Reality in Medical Education and Training Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Virtual Reality in Medical Education and Training revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies Virtual Reality in Medical Education and Training revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
CAE
Immersivetouch
Mentice
Mimic Technologies
Simbionix
Surgical Theather
Virtamed
VR Simulators
Zspace
Outline of Major Chapters:
Chapter 1: Introduces the definition of Virtual Reality in Medical Education and Training, market overview.
Chapter 2: Global Virtual Reality in Medical Education and Training market size in revenue.
Chapter 3: Detailed analysis of Virtual Reality in Medical Education and Training company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Virtual Reality in Medical Education and Training in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.