Report overview
The global AR-VR Head Display Equipment market size was valued at US$ 12.3 billion in 2024 and is projected to reach US$ 34.5 billion by 2030, at a CAGR of 18.7% during the forecast period 2024-2030.
United States AR-VR Head Display Equipment market size was valued at US$ 3.8 billion in 2024 and is projected to reach US$ 10.2 billion by 2030, at a CAGR of 17.9% during the forecast period 2024-2030.
Head-mounted displays used for augmented reality (AR) and virtual reality (VR) applications, providing immersive visual experiences.
Rapid growth in gaming and entertainment industries driving demand. Increasing adoption in education, healthcare, and industrial training. Technological advancements improving display quality and user comfort.
Report Overview
Head mounted display is the abbreviation of head mounted display equipment. All head mounted display equipment can be called head mounted display. Different effects such as virtual reality (VR), augmented reality (AR) and hybrid reality (MR) can be realized by sending optical signals to the eyes in different ways through various head mounted display devices.
This report provides a deep insight into the global AR-VR Head Display Equipment market covering all its essential aspects. This ranges from a macro overview of the market to micro details of the market size, competitive landscape, development trend, niche market, key market drivers and challenges, SWOT analysis, value chain analysis, etc.
The analysis helps the reader to shape the competition within the industries and strategies for the competitive environment to enhance the potential profit. Furthermore, it provides a simple framework for evaluating and accessing the position of the business organization. The report structure also focuses on the competitive landscape of the Global AR-VR Head Display Equipment Market, this report introduces in detail the market share, market performance, product situation, operation situation, etc. of the main players, which helps the readers in the industry to identify the main competitors and deeply understand the competition pattern of the market.
In a word, this report is a must-read for industry players, investors, researchers, consultants, business strategists, and all those who have any kind of stake or are planning to foray into the AR-VR Head Display Equipment market in any manner.
Global AR-VR Head Display Equipment Market: Market Segmentation Analysis
The research report includes specific segments by region (country), manufacturers, Type, and Application. Market segmentation creates subsets of a market based on product type, end-user or application, Geographic, and other factors. By understanding the market segments, the decision-maker can leverage this targeting in the product, sales, and marketing strategies. Market segments can power your product development cycles by informing how you create product offerings for different segments.
Key Company
Oculus (Facebook)
HTC
Sony
Valve
Google
Microsoft
Apple
SAMSUNG
Qualcomm
Snap
SUPERNATURAL
Huawei
Pico (Bytedance)
HP Development
DPVR
Magic Leap
Lenovo
Baidu
Xiaomi
Panasonic
China Telecom
IQIYI
Nolo
Goertek
SIM Technology
NED Optics
Shinecon Industrial
3Glasses
Nreal
GSEO
Market Segmentation (by Type)
Mobile Head Display Equipment
External Head Display Equipment (PC Head Display Equipment)
Integrated Head Display Equipment
Market Segmentation (by Application)
Entertainment & Leisure
Education Training
Trade Exhibition
Industrial Production
Real Estate Marketing
Medical Health
Others
Geographic Segmentation
North America (USA, Canada, Mexico)
Europe (Germany, UK, France, Russia, Italy, Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Rest of Asia-Pacific)
South America (Brazil, Argentina, Columbia, Rest of South America)
The Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria, South Africa, Rest of MEA)
Key Benefits of This Market Research:
Industry drivers, restraints, and opportunities covered in the study
Neutral perspective on the market performance
Recent industry trends and developments
Competitive landscape & strategies of key players
Potential & niche segments and regions exhibiting promising growth covered
Historical, current, and projected market size, in terms of value
In-depth analysis of the AR-VR Head Display Equipment Market
Overview of the regional outlook of the AR-VR Head Display Equipment Market:
Key Reasons to Buy this Report:
Access to date statistics compiled by our researchers. These provide you with historical and forecast data, which is analyzed to tell you why your market is set to change
This enables you to anticipate market changes to remain ahead of your competitors
You will be able to copy data from the Excel spreadsheet straight into your marketing plans, business presentations, or other strategic documents
The concise analysis, clear graph, and table format will enable you to pinpoint the information you require quickly
Provision of market value (USD Billion) data for each segment and sub-segment
Indicates the region and segment that is expected to witness the fastest growth as well as to dominate the market
Analysis by geography highlighting the consumption of the product/service in the region as well as indicating the factors that are affecting the market within each region
Competitive landscape which incorporates the market ranking of the major players, along with new service/product launches, partnerships, business expansions, and acquisitions in the past five years of companies profiled
Extensive company profiles comprising of company overview, company insights, product benchmarking, and SWOT analysis for the major market players
The current as well as the future market outlook of the industry concerning recent developments which involve growth opportunities and drivers as well as challenges and restraints of both emerging as well as developed regions
Includes in-depth analysis of the market from various perspectives through Porter